Adelaide has 5 exciting choose your adventures where you can be the hero of your own adventure. Each adventure incorporates a little bit of the city’s amazing history. The hard part is figuring out what’s fact, and what’s fiction!
Will you choose become the Captain of an alien spaceship searching for missing passengers, the sidekick of a nutty, time travelling professor, or go in search of Colonel Light’s lost treasures? Will you become a spy for The Firm, or help release a ghost from his curse?
Only one thing is for certain, it’s your adventure.
Find out more about the adventures by clicking on the images below:
Thanks to Adelaide City Council, the City of Charles Sturt (Grange), the City of Port Adelaide Enfield, Port Art Supplies, and Renewal SA you are able to take part in 5 exciting adventures around the Adelaide CBD, Grange, and Port Adelaide suburbs via the Story City App.
Written by: Michael Hand, Art by: Amanda Ng, Music by: Paul Attanasio, Narration by: Kevin Powe
Wait on the jetty. Near the second bench.
Those are the only instructions that The Firm sent you; an exclusive invitation to become an agent for the mysterious organisation. Your first mission: rendezvous with your Handler on Grange jetty. But who are The Firm? And what are they really after?
You now find yourself at the centre of a high-stakes game that will decide the fate of the planet. Search for hidden treasure, face down dangerous enemies and–if you can–avoid becoming the victim of “fowl” play. Only YOU can unravel The Firm’s true motivations. But will you expose the mystery, or become just another pawn in the grand conspiracy taking place on the streets of Grange?
This adventures starts at the end of the Grange Beach Jetty, in the Adelaide suburb of Grange. This adventure is thanks to funding from the Westside Place Makers Grant from the City of Charles Sturt for Story City: Grange.
Written by: Mark Jackson, Art by: Victoria Casson, Music by: Thomas James, Narration by: Kevin Powe
Can YOU see the ghosts that roam Port Adelaide? Are you brave enough to help a sailor lost in time find his way home before you too, are cursed?
The stones of Port Adelaide tell a story; the wind through the streets sings a sad, sad song. The history of the Port is long; many people have come here, yet some are trapped outside their time. If you listen closely, you can hear the calls of these ensnared souls’ You are charged with the duty of collecting repair parts and cargo for a ghost ship in Port.
Will you succeed in your quest to release the Ghost Trader from his curse, or will you become another of Port Adelaide’s mournful wraiths?
This adventures starts at the Port Adelaide Visitor Information Centre, on the corner of Commercial Rd and St Vincent Street in the Adelaide suburb of Port Adelaide. This adventure is thanks to funding from the City of Port Adelaide Enfield and Port Art Supplies for Story City: Port Adelaide. Created in collaboration with the students of Alberton Primary School, this project not only displays the excellent talents of local artists, but also showcases the creativity of the Alberton Primary Students!
Written by: Jason Fischer, Art by: Sanderson Gonzaga, Music by: Adam Richie
Search through a city’s secret past, and find an ancient treasure before it’s too late!
You have discovered an ancient document, a clue leading to the lost treasures of Colonel William Light, surveyor and architect of Adelaide. Throughout the years, clues to the treasure’s location have been hidden in the foundation stones of several historical buildings, forgotten until now. With your archaeologist friend, Rhonda, you set out to find Light’s treasure, but there’s a catch – the ruthless tomb-robber Percy Graves is hunting for it too, and he’s hot on your heels. Will you find the treasure in time, or will it be stolen from under your nose?
This adventure starts at the Adelaide General Post Office (Cnr King William and Franklin streets) in Adelaide’s CBD. This adventure is thanks to funding from Renewal SA for the Story City: Adelaide Project.
Nominated for the 49th Annual AWGIE Awards 2016.
Written by: Ben Crisp, Art by: Gabriel Cunnett, Music by: Tim Whitt
You knew it was a bad idea helping the Professor with his experimental hunk-of-junk time machine that’s now sending you backwards and forwards through Adelaide’s crazy history! You find yourself running from policemen and sergeant-majors, or stuck in the middle of riots and earthquakes, with no way of getting home. As the Professor tries to fix your machine, you’ll need the help of a lot of quirky characters to survive Adelaide’s past. But will you be able to get back to the future in one piece?
This adventure starts at the Town Hall in Adelaide’s CBD. This adventure is thanks to funding from Adelaide City Council for the Story City: Adelaide Project.
Written by: Jade Harmer, Art by: Sarah Boese, Music by: Drew Butcher
You are the Captain, Never Galaxy entrepreneur and Earth tour-guide extraordinaire. You must embark on your greatest challenge since trying to sell the Mall’s Balls on the Intergalactic Black Market: a game of Hide and Seek with two Moodling tourists who failed to return to your ship. Their ability to change shape will test you, but that’s the least of your concerns. The Narl – the big blue guardians and law-makers of the Never Galaxy – have plans for you… Can you find the Moodlings and return to the Never Galaxy before the Narl have a chance to sentence you to a fate worse than death?
This adventure starts at Beehive Corner in Adelaide’s CBD. This adventure is thanks to funding from Adelaide City Council for the Story City: Adelaide Project.